Some don't like quality for the naval ideas in the tree, which is a fair point, but England will definitely make use of them and give you a bonus to utterly dominate the seas with very little investment. Quantity really shines primarily for the huge manpower boost you get and the large regiment cost/maintenance discount.Īs England I usually build my starting game as: Innovative/Exploration/Quality/Economic. It also has the artillery combat ability policy with Economic. I consider offensive to be a much stronger choice than quantity most of the time since it still boosts your forcelimit, but you get some army quality, some rare + siege ability, and free general pips. Unlike many here, I really do not like taking quantity as nations with poor land national ideas since it is the only military idea group which does not actually make your troops stronger qualitatively until you get to policies. General pips are also incredibly important. If your larger army is being defeated by smaller armies you are going to need more army quality, not quantity as some here suggest.
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